Development icon Unicodetiles.js

Since using external libraries and pre-existing stuff is allowed in 7DRL challenge, I've been rewriting the core of the Infiniverse.js prototype as a character based tile engine. It doesn't have Infiniverse specific stuff such as nebulae generator, but it's more like a JavaScript implementation of a generic text display, with some roguelike examples.

It'll still receive some tweaks before the challenge, but I've already announced it to the public so that possibly other people could use it also for their games. More detailed explanation is at Roguetemple forums or at the project's website
6 Comments
Posted to Development on 23 Feb 2012 by aave
EnellaKex @ 10 Dec 2012 12:19 am
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Zoe @ 10 Dec 2012 12:49 pm
Interesting.Your music-sense and image-sense (as seen in your on the fly work) are not at all dissimilar. I hear the same pesron, same rhythms, same sensibility in each. Can you create sound on the fly and at the same time with your images.That would be something to see!
longchamp outlet @ 23 Apr 2013 01:05 pm
Thanks for the guide
enlinkhuche @ 04 Jun 2013 12:36 am
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wphfl @ 10 Aug 2013 01:15 pm
Hello. And Bye.
wphfl @ 12 Aug 2013 08:19 am
Hello. And Bye.
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